![]() ![]() Deck Nine has shown it can create lovable characters and believable drama, yet fails to cohesively implement them into the experience. “Life is Strange: Before the Storm is an underwhelming start to a miniseries that still has plenty of promise. In our 6/10 review of the first episode we were impressed by the lovingly crafted world and relatable characters, but felt much of the drama was oddly forced. We’ve also got a new trailer setting up the events for episode two, which you can check out below: ![]() Taking place three years before the original game, Before the Storm follows Chloe Price and Rachel Amber through a melancholic tale of love, friendship and growing up in a world they don’t belong. Titled ‘Brave New World’ the next episode is set to launch on PS4, Xbox One and PC on Thursday, October 19. Emotions, interactions and personalities are allowed to speak for themselves and don’t ever feel manipulated - even if you go through with Chloe’s backchat dialogue options.Square Enix and Deck Nine Studios have confirmed the release date for the next episode of Life is Strange: Before the Storm. By doing away with the majority of the supernatural, time-controlling elements, and focusing on the complexities of being a teenage girl in love for the first time, and dealing with the death of a parent, it feels like a purer experience. In a way, this earlier version of Chloe is more relatable than the girl we know from the original. Both Chloe and Rachel are brilliantly complex, nuanced characters that feel within the realms of what Dontnod Entertainment created with the original series. But there’s no denying that the story Deck Nine has crafted is utterly beautiful and in some ways this is better than the original. It can still feel a little too disconnected from the player, sometimes playing out more as a sporadically interactive movie than an actual game thanks to long periods of player inactivity. Thankfully that strange scene is the only thing that jars about episode three of Before the Storm. Each episode’s conclusion is more earth-shattering than the last and that’s partly down to the fact it’s you that got them all there. Obviously I won’t go into the hows and the whys here, but I’ve already started playing through the entire thing again and it’s clear how deep the ripples go in Before the Storm. It’s probably the least effect part of Life is Strange: Before the Storm, as it gets in the way of the otherwise brilliant branching storytelling that Deck Nine has crafted.īeing able to see each ripple of your decision-making echoed through all three chapters, even in tiny moments, is seriously impressive and each one seems to be acknowledged far more than in the original series. Using her rebellious, fiery tongue, she can attempt to talk her way out of situations. The only gameplay gimmick in sight is Chloe’s ability to ‘backchat’. Unlike the original game, which uses Max’s ability to rewind time as a core gameplay mechanic, you’re free from the realms of the supernatural here. You won’t be engaging in any major action scenes, instead all your energy is spent choosing the paths to take through various branching narratives, and having to deal with the consequences and the fallout of your actions and words. ![]() Like the original series, Before the Storm is a fairly hands-off game. ![]()
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